Harry Potter: Hogwarts Mystery Wiki

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Harry Potter: Hogwarts Mystery Wiki
 
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* [[Flipendo]] - Quite simply knocks back the caster's target.
 
* [[Flipendo]] - Quite simply knocks back the caster's target.
 
===Sneaky===
 
===Sneaky===
* [[Rictumsempra]] - Chance of medium Stun.
+
* [[Rictusempra]] - Chance of medium Stun.
 
* [[Throw Object]] - Deal medium damage.
 
* [[Throw Object]] - Deal medium damage.
  +
 
===Defensive===
 
===Defensive===
 
* [[Taunt]] - Chance of small Stun.
 
* [[Taunt]] - Chance of small Stun.

Latest revision as of 20:42, 27 April 2018

Dueling

Dueling is a principle mechanic in the world of Harry Potter, and represents the primary way of battling in Harry Potter: Hogwarts Mystery.

Stances

There are three main approaches to dueling, which can roughly be called a "stance" - the combination of these stances will determine who lands a hit, and who gets hit. The mechanic functions as a sort of rock/paper/scissor game, with each of the three stances - Aggressive, Defensive, and Sneaky - having their own strengths and weaknesses. Aggressive defeats Sneaky, Sneaky defeats Defensive, and Defensive defeats Aggressive - when two people use the same stance, the attack is a draw.

Aggressive Defensive Sneaky
Aggressive Draw Loss Win
Defensive Win Draw Loss
Sneaky Loss Win Draw

Stamina

Dueling has a lot to do with maintaining your stamnia - falling too low will make it impossible to duel, and will result in some pretty significant loss stats. Your best bet is to balance the need for doing damage with the need for survival, and ensure that your stamina never falls below 50%.

Spells and Charms

Each stance has its own set of possible charms and spells. Utilizing the proper spell will affect the flow of the duel significantly, and can result in some pretty lopsided victories if used correctly.

Aggressive

  • Distract - Chance of small Stun.
  • Flipendo - Quite simply knocks back the caster's target.

Sneaky

Defensive